The guide does not need to be done in the exact order I have written it. You can look at it as more of a checklist than a strict step-by-step. LEVEL 1 ADVENTURES. Get through the tutorial ship. Pick up all bedrolls you see, I think you can find 3 laying around the main cabin area. Kill the 2 magisters on the 2nd floor for some exp. Converse and Divinity: Original Sin 2: Side Quest Checklist. Interactive checklist of all DOS2 side quests and their requirements/start locations. Use the options below to filter for the map you're currently on. Login to track your progress. I can only find guides that are outdated before definitive edition and I read exp changes happened over the different patches. I can find a walkthrough which tells me about each individual quest but I kind of want a guide to tell me the correct order, if one exists. Thanks. Divinity: Original Sin Role-playing video game Gaming.
If they made it possible, the best gain of exp and items will obviously be to do all the quests, pick pockets on everyone, buy what you can't steal but need and then murder everybody before moving on. ^^. #2. Zanarkand Sep 18, 2017 @ 6:31am. Can mess up a lot of quests or hidden suprises later on. #3.

no such thing as essential in d:os2. #1. TrollPlayerMx Dec 24, 2017 @ 5:30pm. oh thanks! i will kill everyone before leave uwu. #2. Shard of Manus Dec 24, 2017 @ 5:31pm. Nobody in Driftwood is essential. Only Tarquin, Malady, a couple NPCs in Paradise Downs, and Gareth have any particular role beyond Act 2. #3.

Divinity: Original Sin 2. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Also I see people keep talking about act 1, 2, etc

Teleport to the Square, interact with the statue and choose 1st of 4 options to uncover the hatch (12 wits required). Inside pull the lever to open the door, and then either steal the key or level up thievery and unlock the door to the main floor. Escape in any way you like. After.

Respec someone to thievery if you have a mod or the gift bag to enable the respec mirror in act 1. Really, Thievery is a great skill to have on someone since there are so many locked chests and doors. I know it's a great skill. I always keep one character with Max theivery when I'm playing with 4 char.

This guide provides information about the content of the Gift Bag #5 - Relics of Rivellon [forums.larian.com]. You will be able to find: Screenshots detailing the stats of each Armour Set, including any Set-specific buff and mechanic they provide; A per-Act checklist that indicates what you should collect or complete during each Act before

Though to be honest, if you're not leaving act one with 120-180k gold and 2-6 copies of every skillbook, you're not really maximizing your gains from act one. Barter is honestly an optional skill as you can make significantly more just using thievery. Just make sure you give some stuff for free to vendors to get the higher attitude level with them.

Rain Sep 21, 2017 @ 10:19am. Do the Quest, get your reward, then kill them both! #2. Fonglet Sep 21, 2017 @ 10:19am. give her the ring back, its a good ring for all of an hour or two but you can get an upgraded version of the same ring a bit later. #3. SerraShaar Sep 21, 2017 @ 10:19am. Originally posted by Rain:
The map of Fort Joy from Divinity: Original Sin 2 contains every secret and treasure that you may find on the first island of Fort Joy. We've highlighted all noteworthy merchants who trade with books, spells and equipment. You can also find all the important fights that await you in this area. It's next to that lady who gives you a restoration scroll if you listen to her talk about her kids. 2. thoalmighty. OP • 4 yr. ago. I think you can only make cooking stations out of fires, not ovens. I have found plenty of cooking stations but can’t make any types of pie without an oven. 1.
- Fane's shapeshifting mask from act 1, looted off Wendigo. Not a train smash if you don't have it, can easily be crafted in act 2. - A stomach for some cheese ;) So basically just respec two of your characters civil points when you land in Act 2 so you have max persuasion on one and max thievery on another.
5wla.
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